Part 1 of the UX case study for Wild Camper.  A new application that aims to be the camper's new best friend in nature.  Every year, millions of people go camping in nature, but they don't always anticipate problems they may encounter on their journeys, such as bad weather, equipment issues, encounters with the local wildlife, dehydration, and so on.  This case study outlines why the Wild Camper app would help with all of those problems.  Its solutions include: browsing and choosing locations based on detailed information, assistance from beginning to end, location-based preparation, real-time reminders and warnings, GPS marking and offline maps, and SOS messages.  With all of these, the camper will be better prepared and, most importantly, able to enjoy their experience in the great outdoors. Part 2 of the UX case study for Wild Camper.  This image asks the question, do we really need Wild Camper?  The research shows that the vast majority of camping incidents are related to factors like fitness, campfire safety, wildlife and insects, weather conditions, and terrain issues.  Some of the research conducted is displayed, including surveys with members of an outdoor forum.  For example, 8/10 campers think the most important assessment is either a realistic fitness assessment, skill assessment, or camping priorities assessment.  The research also found that their biggest expectations from such an app would be to put GPS markings on maps, use maps offline, see facilities close by and road conditions, connect with other campers, send SOS messages, and take pictures. Part 3 of the UX case study for Wild Camper.  What Wild Camper can provide for the user is shown.  It provides: preparation, assistance during camping, camping insight, wildlife warnings, and an SOS message feature.  The personality of Wild Camper is also shown, which includes being friendly, fun, energetic, and trustworthy. Part 4 of the UX case study for Wild Camper.  There are two solutions outlined: browsing and choosing a location, and assistance from beginning to end.  It is shown how the app would look on the phone.  The first set of phone images shows the homepage that is offering popular routes, as well as a detailed page for that route, showing its rating and reviews from users.  The second set of phone images shows the three different stages, with each having a different color to easily distinguish between them.  Charging for the next route is a light pastel orange, preparing for the next route is a light pastel blue, and on the way is a pastel green.  The app also has different features, including routes, contacts, reviews, maps, reminders, checklists, and settings. Part 5 of the UX case study for Wild Camper.  The next two solutions are shown: located-based preparation, and real-time reminders.  How the app would look on the phone is also shown.  The first set of phone images show the preparation checklist the user would have to complete prior to going on their journey.  The second set of images on the phone show how a display page for a particular location would look, including its difficulty, popularity, and wildlife and climate. Part 6 of the UX case study for Wild Camper.  This final two solutions are shown: GPS marking and offline maps, and SOS messages.  It is also shown how this would look on the phone.  The first set of phone images show the map feature, detailing how the user can mark locations, as well as how those maps can be downloaded for offline use.  Additionally, it shows how different types of camping are offered and their locations, which includes RV parks, tent camping locations, glamping locations, and beach camping locations.  The second set of images on the phone show the SOS message feature, which the user can activate with a voice command, or hold for three seconds, to send to previously selected contacts and local authorities. Part 7 of the UX case study for Wild Camper.  The style guide for Wild Camper is shown, including its logo, color palette, and typography.  It also outlines the style system, including three colors to indicate if the user is charging for the next route, preparing for the next route, or on the way.  It also displays all of the icons used in the app, including the map markings for different camping locations, and icons for things like dehydration reminders, weather updates, and wildlife warnings.