Part 1 of the UI (User Interfact) visuals and design rationale for Wild Camper.  There are two solutions outlined: browsing and choosing a location, and assistance from beginning to end.  It is shown how the app would look on the phone.  The first set of phone images shows the homepage that is offering popular routes, as well as a detailed page for that route, showing its rating and reviews from users.  The second set of phone images shows the three different stages, with each having a different color to easily distinguish between them.  Charging for the next route is a light pastel orange, preparing for the next route is a light pastel blue, and on the way is a pastel green.  The app also has different features, including routes, contacts, reviews, maps, reminders, checklists, and settings. Part 2 of the UI (User Interfact) visuals and design rationale for Wild Camper.  The next two solutions are shown: located-based preparation, and real-time reminders.  How the app would look on the phone is also shown.  The first set of phone images show the preparation checklist the user would have to complete prior to going on their journey.  The second set of images on the phone show how a display page for a particular location would look, including its difficulty, popularity, and wildlife and climate. Part 3 of the UI (User Interfact) visuals and design rationale for Wild Camper.  This final two solutions are shown: GPS marking and offline maps, and SOS messages.  It is also shown how this would look on the phone.  The first set of phone images show the map feature, detailing how the user can mark locations, as well as how those maps can be downloaded for offline use.  Additionally, it shows how different types of camping are offered and their locations, which includes RV parks, tent camping locations, glamping locations, and beach camping locations.  The second set of images on the phone show the SOS message feature, which the user can activate with a voice command, or hold for three seconds, to send to previously selected contacts and local authorities. Part 4 of the UI (User Interfact) visuals and design rationale for Wild Camper.  The style guide for Wild Camper is shown, including its logo, color palette, and typography.  It also outlines the style system, including three colors to indicate if the user is charging for the next route, preparing for the next route, or on the way.  It also displays all of the icons used in the app, including the map markings for different camping locations, and icons for things like dehydration reminders, weather updates, and wildlife warnings.